Recent articles

a boy stares at a school laptop looking perplexed

Don't Let Technology Get in the Way of Student Learning

03/02/2023

Topics: Technology infrastructure

Last year toward the end of the semester, I was helping a student in an after-school homework club and asked him how he was doing in his classes. Alejandro responded that he was receiving a B in history and a C…

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Two girls work on a laptop at school

9 Tips for a Robust Discussion on Student Data Privacy

10/03/2022

Topics: Online safety & security, Technology infrastructure

Student data privacy is an important topic but a complicated one, and therefore school leaders often find it difficult to talk about with parents and students about measures they can take to protect personal information. Student data privacy doesn't set off alarm bells the way topics like screen…

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Successful edtech initiatives have these traits in common

Successful edtech initiatives have these traits in common

09/21/2018

Topics: Education leadership, Technology infrastructure

 

Over the last 30 years, I’ve worked on national and international projects focusing on the integration of digital technologies in formal learning environments from the preschool to the university level. Many recollections come to mind when I consider the challenges educators face when…

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Here' 's what the ISTE Standards for Students look like in 5 #RemakeLearning projects

Here's what the ISTE Standards for Students look like in 5 #RemakeLearning projects

06/19/2017

Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, professional learning, Project-based learning, STEM & STEAM, Technology infrastructure, Tools

The new ISTE Standards for Students, released in 2016, were developed to empower student voice and ensure that learning is a student-driven process of exploration, creativity and discovery no matter…

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5 mini-keynotes (and student performers) provide a dose of inspiration

5 mini-keynotes (and student performers) provide a dose of inspiration

06/14/2017

Topics: 1:1, Assessment, Augmented reality, BYOD, Coding & robotics, Computational Thinking, Digital Citizenship, Digital storytelling, Flipped learning, Gamification, Gaming, ISTE Conference & Expo, Makerspaces, professional learning, Technology infrastructure, Tools

This year’s EdTekTalks at ISTE 2017 will feature edtech thought leaders who will share their creativity and insights in a series of mini-keynotes.

Add student presenters from…

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Artificial intelligence has infiltrated our lives. Can it improve learning?

Artificial intelligence has infiltrated our lives. Can it improve learning?

06/14/2017

Topics: 1:1, Assessment, Assistive and adaptive technologies, Augmented reality, BYOD, Computational Thinking, Curriculum, Gamification, Gaming, Makerspaces, Mobile learning, Personalized Learning, professional learning, Project-based learning, Robotics, STEM & STEAM, Technology infrastructure, Tools

When third grade teacher Brad Upshaw brought an Amazon Echo into his classroom, students spotted it immediately. Like reporters at a press conference, they swarmed the device and began shouting out questions.

“It was plugged in behind my interactive…

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Online learning helps schools overcome distance, weather, even war

Online learning helps schools overcome distance, weather, war and pandemics

06/14/2017

Topics: Curriculum, Education leadership, Online learning, professional learning, Technology infrastructure, Tools

ISTE members are familiar with online learning. After all, various combinations of online learning, mobile learning and traditional classroom learning – known as blended learning – are found in almost every school these days, if not every classroom.

Whether it involves using Khan…

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Digital Technologies: Australia' 's answer to discipline-based computer education

Digital Technologies: Australia's answer to discipline-based computer education

06/14/2017

Topics: 1:1, Advocacy, BYOD, Coding & robotics, Computational Thinking, Curriculum, Flipped learning, Gaming, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools

Globally, computer education is a focus of many national strategies as awareness grows of the impact of automation and technology. Australia took the opportunity when developing a national curriculum to reframe computer education away from a subset of design and technology to become a distinct…

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Reshan Richards: ISTE 2017 is a networking amplifier

Reshan Richards: ISTE 2017 is a networking amplifier

04/26/2017

Topics: 1:1, BYOD, Computational Thinking, Curriculum, Flipped learning, Gaming, ISTE Conference & Expo, Learning spaces, Mobile learning, Online learning, professional learning, Technology infrastructure, Tools

Many of our presenters come to the ISTE Conference & Expo for the same reason that other attendees come: They love the engagement, learning from peers and the electric atmosphere.

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Top 7 edtech posts for education leaders

Top 7 edtech posts for education leaders

12/21/2016

Topics: Digital Citizenship, Mobile learning, Standards, Technology infrastructure

Student-driven learning isn’t just good for students. When we give students control of how they learn, when they learn and even what they learn, they become more…

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