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Paperback
What the Tech?
Help students navigate the world of emerging tech and cultivate a more engaged – and empowered – generation of learners who can drive positive change in the world.
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Paperback
Immersive Classroom, The
This book shows how augmented and virtual reality tools can be customized to maximize their benefits and help meet the needs of all students.
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eBook/iBook
STEAM Power (Ebook)
This practical guide for new and emerging educators shares fun and creative ways to invigorate their STEAM curriculum.
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eBook/iBook
Chart a New Course (Ebook)
This book shows how to design purposeful learning experiences to drive student engagement and motivation, promote creativity and more.
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Paperback
Chart a New Course
This book shows how to design purposeful learning experiences to drive student engagement and motivation, promote creativity and more.
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eBook/iBook
Immersive Classroom, The (Ebook)
This book shows how augmented and virtual reality tools can be customized to maximize their benefits and help meet the needs of all students.
See Details